We are attracted to distinction. A character that has depth is a character that has a unique view on life, and–regardless of whether that view parallels or contradicts our own–that intrigues us.
Caveat: As always, I’m speaking about a specific type of character, that deserves the amount of ‘screen time’ I’m proposing. Not necessarily should you do this to everyone in the king’s army; some characters should just be common spear carriers, with no purpose other than filling out a scene.
1) Show us character, don’t tell us!
- Of course, this is true of nearly all writing, but by characters it is especially imperative. The difficulty of maintaining it continuously–which is unlikely, so don’t expect it–pays back dividends in the effect it has on the reader.
- Consider these two paragraphs:
Alden didn’t like roses. He knew a lot about them, but they reminded him of his brother, who had just passed away. For others, they might make a good apology, but the memories now made it so they never worked for him, and probably never would.
OR
“I’m sorry.” She was holding out a flower to him, a rose. Rosa santana, he immediately thought, even as he imagined another rose, held by another hand. Red climbing rose. Joey had loved to climb. And now . . . now he never would again.
“No,” Alden said, throat tight. “I’m sorry.” He walked away from her, left her standing alone, holding a bent rose in the rain. It was better than she see the tears that mixed with the water pouring down his cheeks. “I’m so sorry,” he whispered.
Not the best, but I think it gives an idea of what I mean. Notice the “show” version (the bottom one, if you didn’t notice) is significantly longer that simply “telling” the information to the reader. It’s something to keep in mind, but most times the extra words are worth their weight in roses. I mean, gold.
Hint: Dialogue is inherently more “show” than “tell.” It is vivid and has a constant sense of importance and motion that accounts for the many readers that skip paragraphs of description on their search for dialogue sequences. Conveying character through the way they speak (or the way others speak of them) is a great way to add depth to them. Keep in mind, however, that it is possible to write “tell-y” dialogue, an example of which would be Maiden-Butler, etc. (I’ll cover these more in the Dialogue section.)
2) Make them care about things other than the plot.
- Okay, let’s just get this one out of the way: A character’s entire claim to life can’t be LOVE INTEREST. This happens a lot when you need to further the hero’s plot–or add a romantic subplot–and you don’t consider the addition as a character unto themselves. It makes them seem two dimensional and flat–in one word, uninteresting. Make sure that if you have a character of the opposite gender than the MC, they are there for things other than being the love interest–it’ll be well worth it.
- A character will have much more depth if they have things they love, things they hate, and things they think about, that are not necessarily plot-related. A good way to go about this is to ask yourself before creating a character: What does this character want before the plot begins? What will they want after it ends?
3) Make their conflicts distinctive.
- Characters can often feel flat simply because they remind the reader of other characters in the book. I’ve said it before, and I’ll say it again: We crave distinction. Characters who struggle with different things–things unique to them and their approach to life–are characters I want to read about. They also show different sides of the story, thereby fleshing it out, rather than hitting upon the same key to spur your characters onwards.
- As a side note: If a character has a similar conflict to someone else, but reacts differently to it, they will also feel interesting. The trick is to know how often to utilize this without making it seem overused.
- One thing to point out is that conflict is often a motivation for moving the plot forward. By keeping conflicts distinctive, you are also making sure the characters aren’t copying each other’s motivations, which begins to feel flat really quick. Additionally, having motivations differ between characters allows you to have scenes where all the characters are essentially doing the same thing, yet it’s still interesting, because their reasons for doing it are different. A character that is outgoing in one scene and introverted in another–similar to how people actually are in real life–won’t seem broken if their motivations for both states are the same. In fact, they’ll be all the more interesting for it.
There’s one other thing I forgot to mention. Even after you’ve shown that your character is distinctive and cares about things other than the plot–let them be wrong. We make mistakes in life, and a character that never misjudges a person or situation feels fake to us. So let them think their problem is one thing, when in reality it lies somewhere else altogether. Let them use something as motivation, only to discover they were really being motivated by something else. Or someone else. In the end, you’ll have created a person much deeper and more nuanced, a person we will then follow wherever in the story they decide to take us.